#!/usr/bin/env python
#
# Tank Shadow class, Koen Lefever 2010, GPL v.3 licensed
#
#
#####################################################################

import pygame
from pygame.locals import *         # http://www.pygame.org/
import TonkEngine                   # http://code.google.com/tonk-engine/
import math

class TankShadow(TonkEngine.Sprite):
    def __init__(self, x = 0, y = 0, z = 1, angle = 0):
        TonkEngine.Sprite.__init__(self, x = x, y = y, z = z, angle = angle,
                                   imageslist = [], filelist = [], colorkey = -1,
                                   absolute = False, visible = False, auto_anim = False)
        
